PEG Is Live On Steam!

And the magic button has been pressed: PEG has been officially released!!! As promised there will be a bundle for those that wish to purchase both KNIGHTS and PEG or already own one of the two and wish to purchase with a discount the other. It should go live by the time the weekly deals are live.   ...  ... Continue Reading →

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What I’ve Been Working On: Quest System Pt. 2

  Last time I showed this little quest system it was but a bare skeleton without functionality (other than redrawing itself as needed) and now it is finally functional. Added some more visual aids for easy readability including a human readable display of the conditions, warnings and error boxes for invalid fields and content and... Continue Reading →

What I’ve Been Working On: Quest System

I know, I know, a quest system? Really? But hear me out, this system isn't to support the expected fetch quests or RPG trope-based type of missions only, but instead it is an universal system intended to easily deploy unlockables, achievements, and pretty much anything that needs to track certain variables to change the values... Continue Reading →

KNIGHTS’s Google Play Integration Is Finished (I Think…)

Given how I can see this achievement list in-game, I think it is safe to say the Google Play integration is done. It took me around a day to get to know it and implement the achievements on the platform, and another day to adapt my save file system to that of the Google cloud... Continue Reading →

KNIGHTS Has Reached Over 100 Steam Reviews!

It has been a while, hasn't it? Some troubling things happened, but it should all go uphill from here. So time to get dirty with work again.~   I know it was said KNIGHTS posts would be over unless something relevant happened with the game. But guess what? It happened: HOLY COW! Those are the... Continue Reading →

New Project: PEG

Some time ago I went with some friends to a well-known restaurant for the first time, Cracker Barrel. It was a very pleasant experience, the combination of the dishes and the overall aesthetics of the place do really make a click, definitely recommended. However, what interested me the most, and well, to my friends too,... Continue Reading →

Let’s Play – KNIGHTS

I know it might sound weird that someone wants to make a "Let's Play" video about a puzzle game. I mean, usually these type of videos are more action focused. But well, given how big the world is, someone had to be the exception to that rule. Some time ago my contact email was flooded... Continue Reading →

KNIGHTS – Addendum

The first week of sales for KNIGHTS went extremely well, in fact I never expected them to be this good o-o". So far the reactions, feedback and overall comments I've received are overwhelming. So thank to you everyone that was part of the journey until now.   KNIGHTS is unworthy of a GOTY award, it... Continue Reading →

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