Looking Beta Testers for PEG!

Because of several reasons (top reason being I forgot my car keys in my car, with my computer in it) PEG will be releasing on the 9th instead of the 2nd. So better make the best out of it.     Anyone interested on playing the beta version of PEG on Steam, please go ahead... Continue Reading →


View The PEG Trailer~

There was a post yesterday regarding the fact that PEG now has a Steam page, but today the intention is to focus on an aspect of it, the trailer:   https://www.youtube.com/watch?v=-F4s80l8xLM   To anyone that reads it there is but a question I want to ask you, what do you think of it? Did you... Continue Reading →

PEG Is Hitting Steam!

After a good time in my own game development purgatory, PEG is nearly hitting Steam :3   http://store.steampowered.com/widget/699600/   The official release date will be that of the first days of October, maybe 2 or 3, but it will be during those days for sure. There will be a special discount for those that grab... Continue Reading →

Made PEG Achievements

Just like the time when it came to KNIGHTS¬†here are all the achievements that will be included for all different platforms the game will be released in. Do expect the PC, Android and iOS (yes, there will be iOS version this time around :D) updates in a post during mid September. Like the last time,... Continue Reading →

PEG – One Week From Done

Just a little quick (important) update. PEG, the project that has been in my development hell for quite some time now, is one week away from being completed. (Functionally speaking) It will be $1 and will come to both mobile and PC (as soon as each store approves it of course). Do wait for an... Continue Reading →

Options Menu

I'm not sure if this was clear from the beginning, but I intend PEG to be the first game I make that has no text other than the game name on the title screen. That intention comes all the way back from when I made KNIGHTS, but in the end I was unable to explain... Continue Reading →

I’m Back

Where have I been? That is the question probably nobody asked an answer for, but I still felt like posting it. For the last few months I was doing my professional service over at Lienzo, (low-key, these folks are amazing and you should check them out) and helping a little with their upcoming multi-platform game... Continue Reading →

Made A Little Non-Functional Demo Of My Game

So, I decided to make a little "paper" version of PEG, the next title I will submit (hopefully before Greenlight is no more), and well, here it is:   Did you figure the numbers out?

I’m Not Dead

So I haven't posted anything in a while and the reason for that is a combination between school, weird life situations, one time transactions (legal stuff) and purchases regarding future projects, and the fact that I've been working on a base framework for said projects. Nothing super fancy, but it will contain all the things... Continue Reading →

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