Minimal #4 – Enemy Abilities

Honestly, these icons were already minimalist and their colors were clean. Pretty much ripped out of the game, but hey, I still enjoyed that game. Minimalist #4 – Fanart: Enemy Abilities Estimated Time: 20 Minutes Inspiration From: Kirby 64: The Crystal Shards

Minimal #1 – Star Spirits

I also draw these from time to time, so might as well post them whenever I can. (Not to mention it is way faster to draw than normal drawings.) I will start posting them at Dribbble if you like these kind of things. Minimalist #1 – Fanart: Star Spirits Estimated Time: 15 Minutes Inspiration From:…

Calling Methods from Inspector In Unity3D

If you came here only to have inspector methods working on your project, just skip to the bold and underlined text before images. Also keep in mind this only works with methods that have either none or ONE parameter. After using a tool for very long you start noticing there are tasks that you end…

KNIGHTS’s Android Port Is Finished~

It is finally done.~~~ The only thing left is to implement the Google Play sdk. (Be patient… almost had to redo the whole game… [Never go for a build & fix approach when making games kids.]) But yea, I just tested it and it works like a charm, it only needs some audio tweaks and…

KNIGHTS Port To Android In Progress

I said I wouldn’t talk about KNIGHTS unless something important happened with it. I guess this is one of those times. Porting KNIGHTS to Android itself won’t take THAT long, not even a couple of hours (the controls are that simple). But being the type of person that enjoys achievements or equivalents I couldn’t help…

I’m Not Dead

So I haven’t posted anything in a while and the reason for that is a combination between school, weird life situations, one time transactions (legal stuff) and purchases regarding future projects, and the fact that I’ve been working on a base framework for said projects. Nothing super fancy, but it will contain all the things…