PEG (Android) Free Until Saturday!

We did it again. In case you missed it, KNIGHTS was shortly available for free on the Google Play Store. But don't worry, because as of today you are able to get PEG COMPLETELY FREE instead! In case you don't want to play it right away, you are more than welcome to download and play... Continue Reading →

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KNIGHTS (Android) Free For A Limited Time!

You Heard It Right For three days only, you can get the Google Play version of KNIGHTS COMPLETELY FREE! (Unlimited supplies, but still, a one-of-a-kind type of deal). Want to play it later? Sure, go ahead, you only need to click install and it is yours forever. Just try not to miss it because it... Continue Reading →

PEG Is Now Available On Google Play!

PEG On The Go Some people requested that PEG should be available on mobile platforms, as the game is more than suited to be played on the go. Well, here you go: Yup, the game is "premium" as didn't wanted to bother you with last minute cheap monetization implementations such as ads. And yes, it... Continue Reading →

Last Hours of PEG’s Launch Discount~

It is far from the greatest launch discount given to a game on steam, but it is one that matters nonetheless. The game is turning one week old guys! Make the best use of the discount while it lasts! http://store.steampowered.com/widget/699600/ Want to share the love for the game? (Or the developer? *wink* *wink*) Then please,... Continue Reading →

PEG Is Live On Steam!

And the magic button has been pressed: PEG has been officially released!!! As promised there will be a bundle for those that wish to purchase both KNIGHTS and PEG or already own one of the two and wish to purchase with a discount the other. It should go live by the time the weekly deals are live.   ...  ... Continue Reading →

PEG Is Hitting Steam!

After a good time in my own game development purgatory, PEG is nearly hitting Steam :3   http://store.steampowered.com/widget/699600/   The official release date will be that of the first days of October, maybe 2 or 3, but it will be during those days for sure. There will be a special discount for those that grab... Continue Reading →

KNIGHTS’s Android Port Is Finished~

It is finally done.~~~ The only thing left is to implement the Google Play sdk. (Be patient... almost had to redo the whole game... [Never go for a build & fix approach when making games kids.]) But yea, I just tested it and it works like a charm, it only needs some audio tweaks and... Continue Reading →

I Suppose Some Days Are Like This

So I stumbled with a little problem when testing the (now complete) version of KNIGHTS on Android. Don't worry it doesn't have anything to do with the game itself, but more with the cellphone I'm using that doesn't like to be recognized when plugged... So long story short, my new One Plus 3 (excellent phone,... Continue Reading →

I’m Not Dead

So I haven't posted anything in a while and the reason for that is a combination between school, weird life situations, one time transactions (legal stuff) and purchases regarding future projects, and the fact that I've been working on a base framework for said projects. Nothing super fancy, but it will contain all the things... Continue Reading →

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