Never Lose Progress Again
We’ve all been there. You have been working on some scene edits for what feels like an hour, and then the moment to panic comes… You were on runtime all along.
For anyone working with Unity, that is the closest to an everyday horror story. Sure, you can always change the color of the editor at runtime to notice something is different. But you can grow used to that and forget.
This is just something that won’t let your eyes rest until you realize what you are doing.
Using this tool is as simple as it can get, simply add it anywhere in your project within an Editor folder, and it will trigger automatically.
FAIR WARNING: The message will only appear on the Scene Window (mainly to let you test on the Game Window in peace), when you move something on the scene. Meaning, that if you are just editing the values of some component on the hierarchy, it won’t trigger this discrete message.
I hope some project’s life is (someday) saved by this little tool. As I’m sure it has saved my own time from being wasted.
Hope You Enjoy It, And Like Always…
Thank you very much for reading my blog 🙂
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